Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Ritualist

Notices

Reply
 
Thread Tools Display Modes
Old Aug 02, 2010, 07:38 PM // 19:38   #1
Ascalonian Squire
 
Join Date: Mar 2010
Profession: N/E
Advertisement

Disable Ads
Default Ritualist Solo UW NM

I really want to solo UW with my rit. I was thinking of using these skills:
Signet Of Spirits, Pain, Bloodsong, Dissonance, Armor of unfeeling, Painful Bond, Splinter weapon, Spirit Light.


Please Post your opinions of this build



Cheers, Dawn.
DawnOfDeath is offline   Reply With Quote
Old Aug 02, 2010, 07:49 PM // 19:49   #2
Academy Page
 
Zacchius's Avatar
 
Join Date: Sep 2008
Guild: Us Are Not [leet]
Profession: N/
Default

Bring Vampirism instead of splinter and summon spirits instead of spirit light. If you do it right you won't need to heal yourself at all, your spirits will be taking damage for you, and the skeletons don't do much damage with their flurry skill (vampirism and natural regen is really all the healing you need). Killing the dryders in the chamber, you'll probably take a hit or two, but you should survive it easily.
Zacchius is offline   Reply With Quote
Old Aug 02, 2010, 08:21 PM // 20:21   #3
Wilds Pathfinder
 
SpyderArachnid's Avatar
 
Join Date: Jul 2008
Location: United States
Guild: Lords Of Noh [LoN]
Profession: Me/
Default

I use SoS, Bloodsong, Vampirism, Pain, and Shadowsong. Then bring Armor of Unfeeling and Spirit Leech Aura. Cast up spirits, then armor and Spirit Leech. Then pull with Painful Bond.

Works fine for me everytime. Just make sure you cast SoS 2nd to last, and then Shadowsong last since they have the shortest duration, and try to build a wall with your spirits as well to keep enemies from passing. Then place Shadowsong behind the wall since he'll help with blinding the enemies.
SpyderArachnid is offline   Reply With Quote
Old Aug 02, 2010, 08:32 PM // 20:32   #4
Frost Gate Guardian
 
Join Date: Aug 2008
Location: 6 feet under
Guild: forever angels
Profession: E/
Default

i use pain, vampirism, bloodsong, signet of spirits, anguish, armor of unfeeling, painful bond and summon spirits cast them in that order and after a run or two you will figure out the pattern
tcratty is offline   Reply With Quote
Old Aug 02, 2010, 09:29 PM // 21:29   #5
Academy Page
 
Join Date: Mar 2010
Guild: Terra Noise [Zraw]
Profession: A/P
Default

I use SoS, Pain, Vampirism, bloodsong, Shadowsong, Armor of unfeeling, Summon spirits, Painful bond. This is very effective, if done right there are no deaths/no need for healing.
Iron Smerf is offline   Reply With Quote
Old Aug 02, 2010, 11:22 PM // 23:22   #6
Krytan Explorer
 
I Hate Chips's Avatar
 
Join Date: Aug 2009
Location: Why do you want to know where I live? Pervert.....
Guild: [TRL]
Profession: Me/A
Default

u guys can kill smites with a RT build? since i cant..
I use:
vampirism
agony
SoS
bloodsong
Spirit siphon
armor of unfeeloing
painfull bond
shadow song

and how u split attreibutes?

Last edited by I Hate Chips; Aug 02, 2010 at 11:31 PM // 23:31.. Reason: placed bloodsong twice :$
I Hate Chips is offline   Reply With Quote
Old Aug 03, 2010, 12:13 AM // 00:13   #7
Lion's Arch Merchant
 
Join Date: Oct 2006
Guild: Field Of Dreams
Profession: E/Me
Default

you can kill the smites but you need to constantly be replacing your spirits. and don't use painful bond on the smites.

for the smites:
set up your wall and then agro them with your wand. run behind your spirits and continue to walk backwards to spread them out. once each spirit goes down cast it again. The smites can take your spirits down quite fast so hopefully they are all attacking the same spirit or it will heal itself faster then you can damage it. (reversal of fortune). you may also not want to put up shadowsong as the blind will cause them to use mend condition which heals them. Its a slow process and not always worth it.

head to the chaos plains where the ecto drops are better
Pale-Dim is offline   Reply With Quote
Old Aug 03, 2010, 02:07 AM // 02:07   #8
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Default

Someone recommended taking Disenchantment along for the Smites, but I've never tried that. I'm not sure of the order of effects for Disenchantment hitting a target enchanted with Reversal of Fortune, and I've not tried killing Smites with spirits since the RoF buff. Killing Smites with spirits should work like Pale-Dim said, as that's exactly how I took them down. Groups of 5 are a pain.

I found it useful to spread spirits apart in a semicircle or circular pattern rather than bunched together in a wall. The Smites would run to and fro in between the spirits and you, and spreading them out reduced their damage from Zealot's Fire.

Last edited by MisterB; Aug 03, 2010 at 02:46 AM // 02:46..
MisterB is offline   Reply With Quote
Old Aug 12, 2010, 04:02 AM // 04:02   #9
Pre-Searing Cadet
 
Join Date: Sep 2009
Profession: W/
Default

i find smites to also be tough.

i found a SoS UW solo vid on youtube and the guy running the vid showed a technique that he called something like "back it up" where you summon your spirits in a line taking a few steps back each time to get them out of the line of fire from zealots fire. it works well for small groups as they are constantly getting pelted from spirit fire as they all seem to agro to the first spirit in line. if there is 5+ they mow through them quickly though. ive noticed that its best to set up your spirits first then cast armor then spirit leech aura then pull them. im not sure how the mechanics of armor and spirit leech aura work but if you summon spirits after you cast AoU and SLA it seems like they are not effected by it. (i just started running this build to solo the UW so im pretty noob with it. dunno it 100% yet so some clarification on this would be helpful)

i also agree that, although smites are very popular to farm, the SoS rit isnt the best to do it with. head to the chaos plains. more aatax's along that way and they drop ectos alot.
Cognac1765 is offline   Reply With Quote
Old Aug 12, 2010, 06:36 PM // 18:36   #10
Ascalonian Squire
 
Join Date: Jul 2010
Default

I see many people suggesting Chaos Plains but I don't really know how to get passed the Behemoths, there is one group at the top that prevents me from advancing. Do I need a cupcake or something to get there?
daevilwithin is offline   Reply With Quote
Old Aug 12, 2010, 11:06 PM // 23:06   #11
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

I haven't had a problem with any Behemoths. What exactly is your problem? I just spirit spam them and wait for the traps to spring.
__________________
Marty Silverblade is offline   Reply With Quote
Old Aug 12, 2010, 11:52 PM // 23:52   #12
Frost Gate Guardian
 
Join Date: Nov 2007
Location: Wisconsin
Profession: P/W
Default

what would the attributes be if I were to use,
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling
Bled4dayz is offline   Reply With Quote
Old Aug 13, 2010, 12:01 AM // 00:01   #13
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Default

Quote:
Originally Posted by Bled4dayz View Post
what would the attributes be if I were to use,
Painful bond
Bloodsong
Vampirism
Pain
SoS
Shadowsong
Spiritleech aura
Armor of unfeeling
http://pvx.wikia.com/wiki/Build:Any/Rt_Spirit_Farmer

Scroll down to Ritualist primary and tweak if desired.
MisterB is offline   Reply With Quote
Old Aug 13, 2010, 12:08 AM // 00:08   #14
Frost Gate Guardian
 
Join Date: Nov 2007
Location: Wisconsin
Profession: P/W
Default

Quote:
Originally Posted by MisterB View Post
http://pvx.wikia.com/wiki/Build:Any/Rt_Spirit_Farmer

Scroll down to Ritualist primary and tweak if desired.
alright thanks
Bled4dayz is offline   Reply With Quote
Old Aug 13, 2010, 04:56 AM // 04:56   #15
Academy Page
 
Join Date: Jun 2010
Default

I only do a Lab clear, and kill the mindblades that spawn over at the vale along with the few skeles there. If I get that far I usually resign or get very aggressive with mobs/pulling to the point of death. Don't really like Smites takes too long, though I've tried some experimentation with them by bringing extra disenchantment such as mirror of disenchantment along with the disenchant spirit but there are often slot issues and the like.

I don't do chaos planes...Not only do you have to get through the mountains which is a pain you also have the very slow killing process of the mindblade groups...And if one decides to put migraine on you thats often half your hp which pulls them to you even more, so you have to be careful with your placement and so on.

I really like Pbond on my bar, which is also another reason I don't like those two areas because its mostly a wasted slot at this point.

Consider: Dropping blind spirit for blackpowder mine. If you are good, it does the job far better. Alternatively you could use both, but its abit overkill.

Also consider dropping spiritleech aura for extra stat points and a free slot. Summon spirits is a waste of a slot if you're soloing IMO.

I also use a superior channeling rune, but it doesnt really matter that much if you do or not.
Kranas is offline   Reply With Quote
Old Aug 17, 2010, 05:04 PM // 17:04   #16
Ascalonian Squire
 
Join Date: Jul 2010
Default

Well, I might be underestimating the Spirit's range, but the behemoth on the third level gets free shots at me while I place spirits. I use superior runes so I can't last that many hits. I can get the first 6 (atleast I think its 6) but when you have to travel up the winding road I always die. I've tried youtubing it but couldn't find a video.

My bar is:
Pain-Bloodsong-Vampirism-Signet of Spirits-Shadowsong-Painful Bond-Armor of Unfeeling-Spirit Leech Aura.

Attributes:

Communing-8+1+3
Restoration-10
Channeling-10+3
Spawning- 8+1

Maybe I built myself wrong, or maybe the process of which I eliminate Behemoths is wrong, but either way I'm stuck.
daevilwithin is offline   Reply With Quote
Old Aug 17, 2010, 08:57 PM // 20:57   #17
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Default

Quote:
Originally Posted by daevilwithin View Post
Well, I might be underestimating the Spirit's range, but the behemoth on the third level gets free shots at me while I place spirits. I use superior runes so I can't last that many hits. I can get the first 6 (atleast I think its 6) but when you have to travel up the winding road I always die. I've tried youtubing it but couldn't find a video.
Try equipping a melee weapon, and then Behemoths will attack less often. Pick up an energy +5 sword or axe of shelter and a shield with +10 piercing for an extra 25 armor. You can also try using terrain to obstruct them, and you can dodge them as well.

Spirits attack at longbow range. You may try bringing Summon Spirits instead of Painful Bond or Spirit Leech Aura. Then you can place your spirits out of range and teleport them to attack.

I think I know what group you mean. They have height advantage on you that extends their range while limiting the range of your spirits. Your spirits will have to be closer than normal because of elevation if they are placed downhill from the Behemoths.

Last edited by MisterB; Aug 17, 2010 at 09:06 PM // 21:06..
MisterB is offline   Reply With Quote
Old Aug 20, 2010, 07:36 AM // 07:36   #18
Ascalonian Squire
 
Ademmeda's Avatar
 
Join Date: Mar 2007
Location: Turkey
Guild: This Is Your Home
Profession: W/
Default

I recently made a video for Rit UW farm, you can watch it here:

http://www.youtube.com/watch?v=FHs5f_nsyTk

Kills everything except smites - could be but takes too much time -.

Timing and luring is important. Don't take risks, know when to retreat.
Ademmeda is offline   Reply With Quote
Old Sep 05, 2010, 10:13 AM // 10:13   #19
Pre-Searing Cadet
 
Join Date: Sep 2010
Guild: life
Profession: Rt/
Default

just wondering, is spirit leech aura necessary for this build, as i'm yet to purchase eotn
( roll on pay day lol)
bcullum is offline   Reply With Quote
Old Sep 05, 2010, 11:49 PM // 23:49   #20
Academy Page
 
Mini Norn's Avatar
 
Join Date: Apr 2010
Location: Fort Worth, Texas
Guild: Lost Souls Of The Shiverpeaks [LoST]
Profession: P/W
Default

Im sure SLA is not needed, but it helps I guess. As for behemoths, get behind a hill or something, lay down spirits, then run out, summon spirits into there range. go back, hide.
Mini Norn is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:26 AM // 10:26.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("